package cn.entity.Do;


public class Room {
    private String code;

    private String name;

    private String pCode;

    private String bCode;

    private String sCode;

    private char status;

    private char bool;

    private double area;

    private Integer bunknum;

    private String purpose;

    private String note;

    public String getCode() {
        return code;
    }

    public void setCode(String code) {
        this.code = code;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public String getpCode() {
        return pCode;
    }

    public void setpCode(String pCode) {
        this.pCode = pCode;
    }

    public String getbCode() {
        return bCode;
    }

    public void setbCode(String bCode) {
        this.bCode = bCode;
    }

    public String getsCode() {
        return sCode;
    }

    public void setsCode(String sCode) {
        this.sCode = sCode;
    }

    public char getStatus() {
        return status;
    }

    public void setStatus(char status) {
        this.status = status;
    }

    public char getBool() {
        return bool;
    }

    public void setBool(char bool) {
        this.bool = bool;
    }

    public double getArea() {
        return area;
    }

    public void setArea(double area) {
        this.area = area;
    }

    public Integer getBunknum() {
        return bunknum;
    }

    public void setBunknum(Integer bunknum) {
        this.bunknum = bunknum;
    }

    public String getPurpose() {
        return purpose;
    }

    public void setPurpose(String purpose) {
        this.purpose = purpose;
    }

    public String getNote() {
        return note;
    }

    public void setNote(String note) {
        this.note = note;
    }
}